package engine.systems.motion.rotateToRadius
{
	import ash.core.Node;
	
	import engine.systems.spatial.spatial.Spatial;
	import engine.systems.spatial.spatialOffset.SpatialOffset;
	
	public class RotateToRadiusNode extends Node
	{
		public var rotate:RotateToRadius;
		public var spatial:Spatial;
		public var offset:SpatialOffset;
	}
}